The board games that could shape Thailand's future
Meet the designer whose board games ask Thai children to engage with serious matters from human rights and corruption to debt and democracy.
I come from a toy designing background but I’ve also done so many different things. I could be called a “toy activist.” I wanted to create something that’s not just for selling but for teaching society about equality and other social matters. I had a chance to meet some NGO workers who wanted to do the same thing but who didn’t have any tools to teach the children, so I designed some games. This was about 10 years ago now.
It’s difficult for me to pick a favorite because every game has its own character, but SIM Democracy is probably the most successful. It’s a continuous project, and has been developed to fit several different countries. We’ve also been holding workshops with children in different areas about this game.
Basically, our role is to transform complicated, serious topics into something that kids can understand. I went to Nepal after the big earthquake [2015] and held a workshop about natural disaster for the local teachers, too.
Democracy, natural disasters, loan-shark debt, the environment, waste management, climate change, sufficiency economy.
It depends on the game, but of course children, with teachers and parents to help encourage.
Six years plus.
We don’t work based on inspiration but problems and reasoning. The game usually stems from an existing problem that we want to fix. We then ask: what kind of knowledge and experience does a person require to be able to fix that problem and study it in-depth? It usually takes one year to develop a new board game.
This year, I want to host workshops that encourage teachers, parents and children to make their own games. I want to use the designing of games as a learning process. For example, if you want to design a game about human rights, before you do that you need to research into the subject. The game is a system designed to encourage you to look more deeply into the topic.
I think most children want to be game designers. They always get so excited when I tell them it’s what I do. But I feel like parents still have a bad impression about it as a career choice. If you want to design a game, just do it. It’s something that anyone can do, all you need is paper, a pencil, an eraser. It’s about experimenting and developing. Just give it a go and get your friends involved. It’s a group activity.
See more at www.fb.com/SIMDemocracy
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